3.3. Values and Data Types

Daslang is a strong, statically typed language. All variables have a type. Daslang’s basic POD (plain old data) data types are:

int, uint, float, bool, double, int64, uint64
int2, int3, int4, uint2, uint3, uint4, float2, float3, float4,
range, urange, range64, urange64

All PODs are represented with machine register/word. All PODs are passed to functions by value.

Daslang’s storage types are:

int8, uint8, int16, uint16 - 8/16-bits signed and unsigned integers

They can’t be manipulated, but can be used as storage type within structs, classes, etc.

Daslang’s other types are:

string, das_string, struct, pointers, references, block, lambda, function pointer,
array, table, tuple, variant, iterator, bitfield

All Daslang’s types are initialized with zeroed memory by default.

3.3.1. Integer

An integer represents a 32-bit (un)signed number:

let a = 123    // decimal, integer
let u = 123u   // decimal, unsigned integer
let h = 0x0012 // hexadecimal, unsigned integer
let o = 075    // octal, unsigned integer

let a = int2(123, 124)    // two integers type
let u = uint2(123u, 124u) // two unsigned integer type

3.3.2. Float

A float represents a 32-bit floating point number:

let a = 1.0
let b = 0.234
let a = float2(1.0, 2.0)

3.3.3. Bool

A bool is a double-valued (Boolean) data type. Its literals are true and false. A bool value expresses the validity of a condition (tells whether the condition is true or false):

let a = true
let b = false

All conditionals (if, elif, while) work only with the bool type.

3.3.4. String

Strings are an immutable sequence of characters. In order to modify a string, it is necessary to create a new one.

Daslang’s strings are similar to strings in C or C++. They are delimited by quotation marks(") and can contain escape sequences (\t, \a, \b, \n, \r, \v, \f, \\, \", \', \0, \x<hh>, \u<hhhh> and \U<hhhhhhhh>):

let a = "I'm a string\n"
let a = "I'm also
    a multi-line
         string\n"

Strings type can be thought of as a ‘pointer to the actual string’, like a ‘const char *’ in C. As such, they will be passed to functions by value (but this value is just a reference to the immutable string in memory).

das_string is a mutable string, whose content can be changed. It is simply a builtin handled type, i.e., a std::string bound to Daslang. As such, it passed as reference.

3.3.5. Type Conversion and Casting

Daslang has no implicit type conversions between values — non-literal int and float operands always need explicit casts. For example, with two named variables, int + float is a compilation error and you must convert explicitly:

let i = 42
let f = float(i) + 1.0     // explicit int -> float
let i2 = i + int(1.0)      // explicit float -> int

Bare integer literals are a narrow exception to this rule — see Integer literal promotion below.

3.3.5.1. Explicit numeric casts

Any numeric type can be explicitly converted to any other numeric type using the target type name as a function:

float(42)           // int -> float              (42.0)
int(3.7)            // float -> int, truncates   (3)
double(3.14)        // float -> double
float(3.14lf)       // double -> float
uint(42)            // int -> uint
int64(42)           // int -> int64
uint64(42)          // int -> uint64
int8(42)            // int -> int8 (storage type)
uint8(42)           // int -> uint8 (storage type)
int16(42)           // int -> int16 (storage type)
uint16(42)          // int -> uint16 (storage type)

Float-to-integer conversion truncates toward zero (like C).

3.3.5.2. Integer literal promotion

A bare integer literal (1, -13, 0xFF) is implicitly promoted to a matching numeric target type when the literal’s value fits. This eliminates boilerplate float(...) / uint8(...) casts on small constants without opening the door to general implicit conversions.

3.3.5.2.1. Where promotion applies

Promotion runs wherever the compiler already knows the target type:

var a : float = 1                 // local var init
var g : uint8 = 250               // global var init   (module scope)
struct Foo { x : float = 7 }      // struct field decl init
var f = Foo(x = 3)                // struct ctor field init
var v = V(arm = 42)               // variant arm init
var b : float ; b = 1             // copy
var c : float ; c := 1            // clone
var d : float ; d += 1            // compound assignment
var e : float = a + 1             // binary operator (either side)
def fn() : uint8 { return 200 }   // return statement

Function-call arguments and ExprMove (<-) are intentionally not promoted. foo(1) on a parameter typed float still needs foo(1.0f) or foo(float(1)).

Accepted target types: int8 / int16 / int / int64, uint8 / uint16 / uint / uint64, bitfield8 / bitfield16 / bitfield / bitfield64, float, double. Out of scope: enum, pointer, string, struct.

3.3.5.2.2. Range checks for integer/bitfield targets

For integer and bitfield targets, the literal is range-checked against the target’s exact range. A value that doesn’t fit raises a single error[30515] exceeds_constant_range and no downstream type-mismatch error:

var d : uint8 = 256
// error[30515]: constant value 256 does not fit in uint8
//     expected range [0..255]

var d : int8 = -129               // out of range
var d : uint8 = -1                // negative literal, unsigned target

3.3.5.2.3. Float and double — precision is a lint warning

Promotion to float or double always succeeds at infer time, regardless of value. float can exactly represent every int in [-2^24, 2^24]; above that range some ints round during the cast. The precision check is deferred to daslib/lint as LINT011 so general code keeps compiling:

let exact   : float = 16777216    // 2^24      — exact, no warning
let inexact : float = 16777217    // 2^24 + 1  — LINT011 fires
let suppr   : float = 16777219    // nolint:LINT011

double can represent every int up to 2^53; since promotion sources top out at uint32 (2^32 - 1), LINT011 never fires on double targets — the check is wired symmetrically so future broader sources stay covered.

3.3.5.3. Enumeration casts

Enumerations can be converted to their underlying integer type:

enum Color {
    red
    green
    blue
}

let c = Color.green
let i = int(c)              // 1

Converting an integer back to an enumeration requires unsafe and reinterpret:

unsafe {
    let c2 = reinterpret<Color>(1)  // Color.green
}

3.3.5.4. String conversion

Any type can be converted to a string via the string function:

let s = string(42)          // "42"
let s2 = string(3.14)      // "3.14"

String interpolation ({expr} inside string literals) also converts expressions to text automatically.

To parse strings into numbers, use the functions from require strings:

require strings
let i = to_int("123")       // 123
let f = to_float("3.14")   // 3.14

There is no int(string) — use to_int instead.

3.3.5.5. What is NOT allowed

  • No implicit value-to-value numeric conversion: with two named variables i : int and f : float, i + f is a compile error — wrap one side with float(i) / int(f). Bare integer literals are the only exception (see Integer literal promotion above).

  • No bool(int): use a comparison like x != 0 instead

  • No int(string): use to_int from the strings module

3.3.6. Table

Tables are associative containers implemented as a set of key/value pairs:

var tab: table<string; int>
tab["10"] = 10
tab["20"] = 20
tab["some"] = 10
tab["some"] = 20 // replaces the value for 'some' key

(see Tables).

3.3.7. Array

Arrays are simple sequences of objects. There are static arrays (fixed size) and dynamic arrays (container, size is dynamic). The index always starts from 0:

var a = fixed_array(1, 2, 3, 4) // fixed size of array is 4, and content is [1, 2, 3, 4]
var b: array<string>            // empty dynamic array
push(b,"some")                  // now it is 1 element of "some"

(see Arrays).

3.3.8. Struct

Structs are records of data of other types (including structs), similar to C. All structs (as well as other non-POD types, except strings) are passed by reference.

(see Structs).

3.3.9. Classes

Classes are similar to structures, but they additionally allow built-in methods and rtti.

(see Classes).

3.3.10. Variant

Variant is a special anonymous data type similar to a struct, however only one field exists at a time. It is possible to query or assign to a variant type, as well as the active field value.

(see Variants).

3.3.11. Tuple

Tuples are anonymous records of data of other types (including structs), similar to a C++ std::tuple. All tuples (as well as other non-POD types, except strings) are passed by reference.

(see Tuples).

3.3.12. Enumeration

An enumeration binds a specific integer value to a name, similar to C++ enum classes.

(see Enumerations).

3.3.13. Bitfield

Bitfields are an anonymous data type, similar to enumerations. Each field explicitly represents one bit, and the storage type is always a uint. Queries on individual bits are available on variants, as well as binary logical operations.

(see Bitfields).

3.3.14. Function

Functions are similar to those in most other languages:

def twice(a: int): int {
    return a + a
}

However, there are generic (templated) functions, which will be ‘instantiated’ during function calls by type inference:

def twice(a) {
    return a + a
}

let f = twice(1.0) // 2.0 float
let i = twice(1)   // 2 int

(see Functions).

3.3.15. Reference

References are types that ‘reference’ (point to) some other data:

def twice(var a: int&) {
    a = a + a
}
var a = 1
twice(a) // a value is now 2

All structs are always passed to functions arguments as references.

3.3.16. Pointers

Pointers are types that ‘reference’ (point to) some other data, but can be null (point to nothing) (see Pointers). In order to work with actual value, one need to dereference it using the dereference or safe navigation operators. Dereferencing will panic if a null pointer is passed to it. Pointers can be created using the new operator, or with the C++ environment.

def twice(var a: int&) {
    a = a + a
}
def twicePointer(var a: int?) {
    twice(*a)
}

struct Foo {
    x: int
}

def getX(foo: Foo?) { // it returns either foo.x or -1, if foo is null
   return foo?.x ?? -1
}

3.3.17. Smart Pointers

Smart pointers (smart_ptr<T>) are reference-counted pointers to C++-managed (handled) types. They are not available for regular Daslang structs or classes — only for types registered as handled types from the C++ side.

Note

Most AST node types (Expression, Function, Structure, Enumeration, Variable, MakeFieldDecl, MakeStruct) are not smart pointers. They are garbage-collected (gc_node) types — new returns a raw pointer (T?) and the GC manages their lifetime. Use plain assignment (=) and plain return, not var inscope, <-, or return <-.

Smart pointers are still used for a few non-GC types such as Context.

Smart pointers in AST code:

require daslib/ast

// GC types — plain assignment, no inscope, no <-
var expr = new ExprConstInt(value=42)       // Expression is gc_node
var fn = new ExprCall(at=expr.at, name:="foo")

// Visitor adapter — use block-based make_visitor
make_visitor(*visitor) $ (adapter) {     // adapter alive inside the block
    visit(program, adapter)
}

The key properties of smart pointers:

  • They maintain a reference count and automatically release the object when the count reaches zero

  • They can be moved but not copied via <-

  • Dereferencing works the same as regular pointers (*ptr and ptr.field)

  • Moving from a smart pointer value requires unsafe unless the value is a new expression

Because strict_smart_pointers is enabled by default, smart pointer variables must be declared with inscope to ensure automatic cleanup:

var inscope a <- some_function()          // create — safe, no unsafe needed
var inscope b <- a                        // move — safe, a becomes null
unsafe {
    var inscope c <- some_function()      // move from function result — unsafe
}

3.3.17.1. Ownership transfer functions

Daslang provides built-in functions for safe smart pointer ownership transfer. These avoid the need for unsafe blocks when reassigning smart pointers that already hold a value:

move(dest, src)

Transfers ownership from src into dest. If dest already holds a value, its reference count is decremented. After the call, src becomes null.

smart_ptr_clone(dest, src)

Clones (increments the reference count of) src into dest. Both dest and src remain valid after the call. If dest already held a value, it is released.

smart_ptr_use_count(ptr)

Returns the current reference count of the smart pointer as a uint.

3.3.18. Iterators

Iterators are a sequence which can be traversed, and associated data retrieved. They share some similarities with C++ iterators.

(see Iterators).

See also

Structs, Tuples, and Variants for composite types, Arrays and Tables for container types, Aliases for type alias declarations, Bitfields for the bitfield type.