Physics
Materials List
In the
Physics tab, you can see a list of all mesh colliders that are part of the model asset.You can choose the collision type for each mesh collider from the dropdown list.
The available collision types are:
- Disabled - No collision.
- TriangleMesh - A precise collision shape that matches the mesh exactly.
- ConvexHull - A simplified convex shape that approximates the mesh.
- Default - Uses the default collision type specified in the model import settings.