Standalone Build

Overview

A standalone build is a self-contained, distributable version of your game that can run independently without requiring the Eden editor or development environment. This allows you to share your game with players who can run it directly on their computers.

The standalone build includes:

  • The compiled game executable

  • All necessary game assets (textures, models, sounds, etc.)

  • Required runtime libraries

  • Game configuration files

The standalone build DOES NOT include:

  • Cover art

  • Screenshots

Creating a Standalone Build

Prerequisites

Before creating a standalone build, ensure that your game builds successfully (test using the “Build & Play” button)

Export Process

  1. Open the Game Edit Screen

    Navigate to your game in the launcher and click on it to open the Game Edit Screen.

Game Edit Screen
  1. Locate the Export Button

    On the right side of the screen, you’ll find a quick actions panel with several icon buttons. The “Export” button is represented by an archive icon.

Export button in the actions panel (archive icon)
  1. Click the Export Button

    Click on the “Export” button (archive icon) to start the standalone build process.

    The export process will:

    • Build your game with all assets into a single file

    • Add EdenSpark’s configuration files, executables, libraries and shaders

    • Save the build to your game’s directory under .project/standalone_<version>

    Note

    <version> is the version of EdenSpark’s executable that is used to create the build.

  1. Locate Your Standalone Build

    Once the export completes, the standalone build will be saved in your game’s project directory. Folder with created build will open automatically after successful export. You can also quickly access it by clicking the “Open Folder” button (folder icon) in the actions panel and navigating to .project directory.

Exported standalone build in the game directory

Distributing Your Standalone Build

Once you’ve successfully created a standalone build:

  1. Test the Build - Run the standalone executable to ensure it works correctly

  2. Share Your Game - Distribute via:

    • Direct file sharing

    • Game distribution platforms

    • Your own website

    • The Eden platform (using the Submit button)