.. _stdlib_models_import_window_physics: ================ Physics ================ ++++++++++++++ Materials List ++++++++++++++ .. image:: model_inspector_physics.jpg :width: 300 :alt: model_inspector_physics .. line-block:: In the ``Physics`` tab, you can see a list of all mesh colliders that are part of the model asset. You can choose the collision type for each mesh collider from the dropdown list. The available collision types are: - **Disabled** - No collision. - **TriangleMesh** - A precise collision shape that matches the mesh exactly. - **ConvexHull** - A simplified convex shape that approximates the mesh. - **Default** - Uses the default collision type specified in the model import settings.