.. _stdlib_prefabs: ================ Prefabs ================ .. line-block:: Prefabs are templates for objects that can be instantiated in the scene. In general, they can contain a hierarchy of nodes and attached components. You can configure prefabs in the editor, and these changes will be applied to all instances of this prefab in the scene. .. toctree:: :caption: Contents: prefab/prefab_creation.rst prefab/prefab_viewer.rst prefab/prefab_scripting.rst /index/prefabs_core.rst