.. _stdlib_models: ================ Models ================ .. line-block:: Models are 3D objects used to represent characters, props, and scenery in a game. They are created using 3D modeling software and then imported into the game engine. Model assets can contain meshes, materials, animations, light sources, a scene tree, and other data. Typically, models created in 3D modeling software are exported to a file format that can be imported into the game engine. .. note:: Currently, you cannot import light sources and cameras from model assets. .. toctree:: :caption: Contents: model/models_import.rst model/models_import_window.rst model/model_scripting.rst /index/models_core.rst