.. _stdlib_models_import_window_mesh: ================ Meshes ================ ++++++++++++++++++ Meshes List ++++++++++++++++++ .. image:: model_inspector_meshes.jpg :width: 300 :alt: model_inspector_meshes .. line-block:: Here you can see all meshes that are part of the model asset. Each mesh has a name, vertex count, and triangle count. If meshes have the same names in the original model, these names will be made unique by adding a `#{idx}` suffix. Click the mesh entry to see more detailed information about a mesh. ++++++++++++++++++ Mesh Details ++++++++++++++++++ .. image:: model_inspector_meshes_info.jpg :width: 300 :alt: model_inspector_meshes_info .. line-block:: Here you can see more detailed information about a mesh, such as vertex layout and memory usage, bounding box information, and information about bones and skinning (if the mesh has skinning). ++++++++++++++++++ Mesh Preview ++++++++++++++++++ .. image:: model_inspector_meshes_preview.jpg :width: 300 :alt: model_inspector_meshes_preview .. line-block:: The mesh preview has several modes: - Wireframe - shows only the edges of the mesh - Shaded - shows the mesh with lighting