.. _stdlib_models_import_window_material: ================ Materials ================ ++++++++++++++ Materials List ++++++++++++++ .. image:: model_inspector_materials.jpg :width: 300 :alt: model_inspector_materials .. line-block:: In the ``Material`` tab, you can see a list of all materials that are part of the model asset. You can click the ``Exctract and Remap Materials`` button to extract all materials from the model asset into separate material assets in the project. .. note:: Detailed information about materials has read-only properties because materials cannot be changed inside the model asset. ++++++++++ Preview ++++++++++ .. image:: model_inspector_materials_preview_sphere.jpg :width: 200 :alt: model_inspector_materials_preview_sphere .. image:: model_inspector_materials_preview_cube.jpg :width: 200 :alt: model_inspector_materials_preview_cube .. image:: model_inspector_materials_preview_quad.jpg :width: 200 :alt: model_inspector_materials_preview_quad .. line-block:: Here you can see a material preview to understand what kind of textures the material uses. The material preview has several modes: - Sphere mesh - Cube mesh - Quad mesh - Plane mesh - Cylinder mesh .. note:: Currently, the material preview shows only unlit color. Shaded rendering will be added in future patches.