.. _stdlib_materials: ================ Materials ================ .. line-block:: Materials allow you to define how the surface of a 3D model is rendered. They can include textures, colors, and other properties that define the surface's appearance. Each material also references a shader. .. toctree:: :caption: Contents: material/material_creation.rst material/material_window.rst material/material_scripting.rst /index/materials_core.rst /index/material_properties.rst